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Object Menu
Change Elevations...
Change the elevations of selected objects. You can either set them TO a specific value, or raise them BY a value (a negative value would lower them). If you change the elevation of a poly TO a certain value, all vertices of the poly will be assigned that elevation value, whether or not the poly was originally horizontal. If you change the elevation of a poly BY a certain value, then each vertex will be raised by that value; a non-horizontal poly will remain non-horizontal in this case.
Move...
A dialog box will appear, allowing you to specify a distance to move the selected objects by, in the x, y, and/or z directions.
Rotate...
A dialog box will appear in which you can specify how much to rotate the selected objects, and about where.
Add to DTM
The selected points and polys will be incorporated into the selected DTM (if theres only one DTM, it does not need to be selected). An object can only be part of one DTM at a time. The DTM will be recalculated.
Remove From DTM
The selected points and polys will be disassociated from whatever DTM(s) they were associated with. The DTM(s) will be recalculated.
Move to Layer...
A dialog will appear, in which you can select one of the layers to which you would like to move all of the selected objects.
Lock
This will lock all of the selected objects against dragging. Has no effect on DTMs.
Unlock
This will unlock all of the selected objects against dragging. Has no effect on DTMs.
Use as Default Object
Causes the program to remember the parameters of the one selected object. These parameters will then be used the next time that a new object of the same kind is created.
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